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Thunderstorm PvP will be discontinuing services in 2018.
As I stated several months ago, “success to us is moving forward with our ideas.” Thunderstorm was always about providing a place for players to keep experiencing the legacy of the Overcast Network. While it has been a fantastic year, we must keep moving forward with new ideas.Why?
Over the past few months it’s been quite clear that the popularity of competitive minecraft has decreased drastically. While we did have plans to expand upon the creative side, we no longer feel there is a proper audience out there for it. It was never our intention to host the server for longer than a year, so we finally feel we have accomplished all we set out to do.What’s going to happen to the server and website?
We can guarantee at the moment that Thunderstorm will remain open through the end of 2017. After we decide on an official closing date, we will make a separate announcement. Our main website will remain online after the server itself has closed, so profiles will be visible for ~6-12 months after the server closing. The forums will go offline around the same date as the server.One last thought…
It has been an honor to go down as one of the Overcast Network legacy servers. I personally would like to thank all of our staff members for their excellent work over the past year. Having a creative staff team was truly a great experience, and It is my hope that they will all go on to be successful in life. As per our development efforts, I would like to thank @Woobie for his amazing help throughout the year. Although we will be keeping our main project source files private, feel free to take a look at our public projects on GitHub.
We will put up another announcement post closer to the official date.
Thank you all for playing on Thunderstorm, and please enjoy it while we’re still online.
Lastly, here are some interesting stats for those who are interested.
Over the past 9 months Thunderstorm has had:5850 unique players join 237,353 Kills/Deaths 31,674 Objectives Completed
Thank you very much for the suggestion. I believe we’re going to keep the current layout of sparklings though, mainly due to the fact that not all staff members have access to the sparkling reward command.
Also stay tuned for an announcement on the forums homepage soon.
Thanks for playing on Thunderstorm for a while and your continued feedback, we really appricate it!
An interesting suggestion just came to my mind! I think it would be much better if you replace the number of sparklings that every player has with the total sparklings every player had earned so that staff, who can access to sparkling give-away commands, show a number of coins more representative and people who buy gizmos and/or ranks can show they’ve played a lot.
I would also like you to look to the second suggestion I proposed in the topic ‘Website Suggestions’ some months ago, because that would really help to navigate through the website.
Hope you can improve that and thanks for reading!
@fulanit0 sorry again!
Can’t believe I missed that haha. I forgot to remove the limit of 200 that was used for testing. It’s been removed now and all profile pages now display the proper objective counts.
Thanks again for pointing out the issue and let me know if you find any more!
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